Created as the project for my first Game Jam, the Fall 2014 USC Game Jam, whose theme was fall. We decided on the concept of having a faerie take their leaf boat to a lake for the last time before fall and winter come, while avoiding obstacles. A co-op game, one player controls the movement of the ship, while the other pulls sticks away from the ship’s course and leaves towards the Watership to heal it.
Art done in Photoshop, programmed in Unity.
Game Art: Kat Gray
Game Concepting and Background Art: Brady Thomas
Programming Lead: Matt Levonian
Programming and Audio: Funkster McGee