Projects filed under: Game Art

Last Stand was designed around the emotion, “Hope”. You represent the last kingdom of a land plagued by war, facing down a great army of darkness. All seems lost, but you must work together to survive to see the morning...

Skills

Game Design, Game Art

Year

2015
Created as my second project for CTIN 488 (Game Design Workshop). We had to design a board game based on randomly decided variables. Ours were 4 player competitive, building game, that’s comedic. We settled on a spaceship build and fight...

Skills

Game Design, Game Art

Year

2015
Created as my first project for CTIN 488 (Game Design Workshop). We had to redesign a kids’ board game called Up the River–a game about getting boats to the top of a board with rotating pieces. We chose to base...

Skills

Game design, Game Art

Year

2015
Created as the project for the 2015 Global Game Jam, whose theme was “What do we do now?”. Our answer was based on crashing on an island with a bunch of Stoopids who don’t know how to do anything. You...

Skills

Game Art

Year

2015
Created as the project for my first Game Jam, the Fall 2014 USC Game Jam, whose theme was fall. We decided on the concept of having a faerie take their leaf boat to a lake for the last time before...

Skills

Game Design/Concepting, Game Art

Year

2014